The classic multiplayer roguelike, Risk of Rain, returns with an extra. We want to tell you about all the latest updates and hear and discuss.
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Taken from the Development Thoughts posted on Steam:1: Our first patch on consoles will include bug fixes, performance updates, and a few QoL updates. Not only that, but the first patch will include a couple of unique features, including gyroscopic aiming for Switch and voice chat for Xbox One. This was submitted to certification a few weeks ago, and is planned to show up near the end of October. Stay tuned to our social media channels where we will share when this patch arrives. Additionally, to ensure that you know you have updated to the latest patch once it is live, see below each console version:.
Switch: 1.0.2. Xbox One: 1.0.5.0. PlayStation 4: 1.022:.The next patch is, and includes the Skills 2.0 content update which will also come with the patch that came shortly after it was released on PC, addressing regen and bugs. I think the most I’ve ever waited for a lobby was 30s-1 min and I’ve only played with randos. Most are pretty respectful. One function of the game is there is a common item/power up pick up.
I’d say 50/50 on finding guys that don’t just take every one of the teams power ups.I haven’t experienced any lag per se. Some frame drops, sure. If you’re coming into this expecting a constant 60 frames locked, this game isn’t it. There are literal mobs of enemies on screen. After you’ve been playing for an hour, the mobs will be intense. That’s when I get frame drops.
It’s noticeable to me but it doesn’t take me out of the gaming experience.